Honestly, it changes the pacing so much that I actually started panicking. Essentially, the dog head is invincible and chases you, encouraging you to kill and finish the level before it manages to maim you to death. Some foes start to have specific body parts you can hurt, some have weapons you cannot take from them, there’s a samurai or something, and there’s a damn dog-headed one. There are also new enemy types that ramp up the challenge. Slowly and timidly, or with quick steps and potential clumsiness to rush through.Īs for enemies, they seem to grow smarter, learning to dodge bullets themselves and trying to outflank you. Not knowing what hacks I was going to be offered also added to the suspense in ways that made me question how I wanted to approach a level. For example, I found myself only choosing the hack to punch bullets back at enemies providing I had a heart to spare in case I cocked up. While you’d think they’d help you, sometimes they can be a hindrance and you need to get a bit more strategic. Having cores and hacks added to the gameplay actually builds a brilliant combat experience. Cores can come in the form of having extra hearts, having a charged punch, switching bodies, and my favourite, having a katana you can recall.
Only one of these cores can be selected at the start of every RUN and will be present throughout every level on top of any hacks you assign while progressing. These special RUNs find you basically using the core through the whole run, and once you complete all levels, you acquire it to your core library. Do you heal your hearts, or go for the ability to stomp on an enemy? The fact you can only choose from a randomized selection each time the option appears means you’ve got to go for what hack you think will benefit you. Hacks can range from refilling hearts, exploding throwables, bullets that pierce through enemies, a strong punch, etc.
Along the way, you’ll have maybe 2 or 3 chances to apply a hack from a randomized selection of two unlocked hacks that will remain with you through the chapter unless you die.īut what are hacks? Hacks are unlocked after completing some RUNs and have you enter a quick training level to try out your new ability when you first acquire it. If you die, you’re sent back to the first level. You’ll go from level to level until you complete all levels in a chapter without dying. Each level is randomly chosen from a list of locations such as the kitchen level, the bank, or even a sewer. “We are definitely playing with cool stuff in VR but are never sure if they will end up being products or just experiments,” he said.Imagine RUNs being chapters that consist of numerous levels, as you can see in the above image, each “stop” is shown as red text. We reached out to the team’s Callum Underwood, who clarified that the developer is always experimenting with VR, but has no new official product to confirm right now. That makes it sound like there could be another Superhot VR game in development. It may be a long time before we’re happy with the next great VR thing to show you. We’re always working on new things, but great things take time to build. Just like making SUPERHOT VR required making an entirely new game with new mechanics, new levels, and a new story, so would our next VR game differ from MCD and everything else we’ve done so far. If you played and enjoyed SUPERHOT VR, you’ll have a blast playing the original SUPERHOT and MCD as well. It’s designed for conventional screens and longer play sessions. Likely due to the popularity of the VR version of the original game, the Mind Control Delete Steam page even has a whole section of the description dedicated to whether it supports VR (or if it will in the future): It’s bad news for those hoping for VR support though - on Twitter the team was adamant that there are ‘no plans for VR’ with Mind Control Delete at the moment.
Mind Control Delete has already been available in Early Access for a while, but the team says it has “rebooted and redesigned core parts of the game a half dozen times” since then, resulting in a “better, sharper, bigger” game.
Even better, owners of the original Superhot game (who bought it before July 16, 2020) will receive a copy of Mind Control Delete in their library automatically upon release. Mind Control Delete is described as a game “built on the foundations of Superhot and Superhot VR” which promises a bigger campaign, more mechanics and more skills than previous games. However, the team isn’t ruling out another VR title in the future.
SUPERHOT MIND CONTROL DELETE GOOD OR BAD PS4
The Superhot Team indicated that there are ‘no plans’ for a VR version of their upcoming new entry in the Superhot franchise, Mind Control Delete, set to release on PC, Xbox and PS4 on July 16.